The starting class for all N Terrarians.
It provides few bonuses and must be brought up to level 10 before choosing
another class.
Skiils N6
Skills
Name | Effect | Cost/Cooldown | Requirement | Icon |
---|---|---|---|---|
First Aid |
Restores 5 Health |
3 Mana / 3 Seconds |
None | |
Novice Strike |
Swings for 115% weapon damage. |
50 Mana / ~5 seconds. | None | |
Novice Magic Spell | Shoots a star for 115% magic weapon damage. | 50 Mana / ~5 seconds. | none | |
Novice Shot | Shoots a ranged weapon for 115% ranged weapon damage. | 50 Mana / ~5 seconds. | none |
Terrarians start with all their skills and cannot improve them, Skill Points are useless for Terrarians.
Novice Magic Spell, unlike the other two "Novice" abilities, may be used without a magic weapon, giving every character a modest ranged alternative in a pinch.
Final Level Status Bonus
Status | Bonus |
---|---|
Strength | +2 |
Vitality | +2 |
Dexterity | +2 |
Charisma | +2 |
Agility | +2 |
Intelligence | +2 |
Luck | +2 |
Wisdom | +2 |